getSurface
getSurface: (isolevel: number, smooth: boolean | number, box: number[][] | undefined, matrix: Float32Array, contour: boolean, wrap?: undefined | false | true) => { atomindex: Int32Array | undefined; contour: boolean; index: Uint32Array | Uint16Array; normal: undefined | Float32Array; position: Float32Array }
Type declaration
-
- (isolevel: number, smooth: boolean | number, box: number[][] | undefined, matrix: Float32Array, contour: boolean, wrap?: undefined | false | true): { atomindex: Int32Array | undefined; contour: boolean; index: Uint32Array | Uint16Array; normal: undefined | Float32Array; position: Float32Array }
-
Parameters
-
isolevel: number
-
smooth: boolean | number
-
box: number[][] | undefined
-
matrix: Float32Array
-
contour: boolean
-
Optional wrap: undefined | false | true
Returns { atomindex: Int32Array | undefined; contour: boolean; index: Uint32Array | Uint16Array; normal: undefined | Float32Array; position: Float32Array }
-
atomindex: Int32Array | undefined
-
contour: boolean
-
index: Uint32Array | Uint16Array
-
normal: undefined | Float32Array
-
position: Float32Array