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Class Animation

Animation. Base animation class.

interface

Hierarchy

Index

Constructors

constructor

Properties

Private _hold

_hold: boolean

Private _paused

_paused: boolean = false

Private _resolveList

_resolveList: Function[] = []

alpha

alpha: number

controls

controls: ViewerControls

duration

duration: number

elapsedDuration

elapsedDuration: number = 0

ignoreGlobalToggle

ignoreGlobalToggle: boolean = false

pausedDuration

pausedDuration: number = 0

pausedTime

pausedTime: number = -1

startTime

startTime: number

Accessors

done

  • get done(): boolean

paused

  • get paused(): boolean

Methods

Abstract _init

  • _init(...args: any[]): void

Abstract _tick

  • _tick(stats?: Stats): void

pause

  • pause(hold?: undefined | false | true): void

resume

  • resume(releaseHold?: undefined | false | true): void

then

  • then(callback: Function): Promise<any>

tick

  • tick(stats: Stats): undefined | false | true

toggle

  • toggle(): void

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