Properties
Private _currentRotation
_currentRotation: Quaternion = new Quaternion()
duration
duration: number
elapsedDuration
elapsedDuration: number = 0
ignoreGlobalToggle
ignoreGlobalToggle: boolean = false
pausedDuration
pausedDuration: number = 0
pausedTime
pausedTime: number = -1
rotateFrom
rotateFrom: Quaternion
rotateTo
rotateTo: Quaternion
startTime
startTime: number
Rotate animation. Rotate from one orientation to another.