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Class ArrowBuffer

Arrow buffer. Draws arrows made from a cylinder and a cone.

implements

{Buffer}

example

var arrowBuffer = new ArrowBuffer({ position1: new Float32Array([ 0, 0, 0 ]), position2: new Float32Array([ 10, 1, 1 ]), color: new Float32Array([ 1, 0, 0 ]), radius: new Float32Array([ 1 ]) });

Hierarchy

  • ArrowBuffer

Index

Constructors

constructor

Properties

coneBuffer

coneBuffer: ConeBuffer

cylinderBuffer

cylinderBuffer: CylinderGeometryBuffer

cylinderRadius

cylinderRadius: Float32Array

geometry

geometry: GeometryGroup

group

group: Group = new Group()

parameters

Optional picking

picking: Picker

pickingGroup

pickingGroup: Group = new Group()

splitPosition

splitPosition: Float32Array

visible

visible: boolean = true

wireframeGroup

wireframeGroup: Group = new Group()

Accessors

defaultParameters

  • get defaultParameters(): object & object

matrix

  • get matrix(): Matrix4
  • set matrix(m: Matrix4): void

pickable

  • get pickable(): boolean

Methods

dispose

  • dispose(): void

getMesh

  • getMesh(): void

getPickingMesh

  • getPickingMesh(): void

getWireframeMesh

  • getWireframeMesh(): void

makeAttributes

setAttributes

setParameters

setVisibility

  • setVisibility(value: boolean): void

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