MappedBuffer
Extends:
Buffer → MappedBuffer
Direct Subclass:
Indirect Subclass:
Mapped buffer. Sends mapping attribute to the GPU and repeats data in others attributes. Used to render imposters.
Constructor Summary
| Public Constructor | ||
| public |
|
|
Member Summary
| Public Members | ||
| public get |
|
|
| public |
|
|
| public get |
|
|
| public get abstract |
|
|
| public get abstract |
|
|
| public get abstract |
|
|
| public get abstract |
|
|
| public get abstract |
|
|
| public get abstract |
|
|
Method Summary
| Public Methods | ||
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
Inherited Summary
| From class Buffer | ||
| public get |
|
|
| public get |
|
|
| public get abstract |
|
|
| public get |
|
|
| public set |
|
|
| public get |
|
|
| public get |
|
|
| public get |
|
|
| public get |
|
|
| public get abstract |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| private |
|
|
| public |
|
|
| public |
|
|
| public |
Free buffer resources |
|
| public |
|
|
| public |
|
|
| public |
getMesh() |
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
|
|
| public |
setAttributes(data: Object) Sets buffer attributes |
|
| public |
|
|
| public |
setParameters(params: BufferParameters): undefined Set buffer parameters |
|
| public |
|
|
| public |
|
|
| public |
setVisibility(value: Boolean): undefined Set buffer visibility |
|
| public |
|
|
| public |
|
|
| public |
|
|
| private |
_getMesh() |
|
