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import HyperballStickImpostorBuffer from 'ngl/src/buffer/hyperballstickimpostor-buffer.js'
public class | source

HyperballStickImpostorBuffer

Extends:

BufferMappedBufferBoxBuffer → HyperballStickImpostorBuffer

Hyperball stick impostor buffer.

Example:

var hyperballStickImpostorBuffer = new HyperballStickImpostorBuffer( {
    position1: new Float32Array( [ 0, 0, 0 ] ),
    position2: new Float32Array( [ 2, 2, 2 ] ),
    color: new Float32Array( [ 1, 0, 0 ] ),
    color2: new Float32Array( [ 0, 1, 0 ] ),
    radius1: new Float32Array( [ 1 ] ),
    radius2: new Float32Array( [ 2 ] )
} );

Constructor Summary

Public Constructor
public

Inherited Summary

From class Buffer
public get abstract
public get abstract
public

Free buffer resources

public

Set buffer parameters

public

Set buffer visibility

From class MappedBuffer
public get abstract
public get abstract
public get abstract
public get abstract
public get abstract
public get abstract

Public Constructors

public constructor(data: Object, params: BufferParameters) source

Override:

Buffer#constructor

Params:

NameTypeAttributeDescription
data Object

attribute object

data.position1 Float32Array

from positions

data.position2 Float32Array

to positions

data.color Float32Array

from colors

data.color2 Float32Array

to colors

data.radius1 Float32Array

from radii

data.radius2 Float32Array

to radii

data.picking Picker

picking ids

params BufferParameters

parameter object