import CylinderGeometryBuffer from 'ngl/src/buffer/cylindergeometry-buffer.js'CylinderGeometryBuffer
Extends:
Cylinder geometry buffer.
Example:
var cylinderGeometryBuffer = new CylinderGeometryBuffer({
position1: new Float32Array([ 0, 0, 0 ]),
position2: new Float32Array([ 1, 1, 1 ]),
color: new Float32Array([ 1, 0, 0 ]),
color2: new Float32Array([ 0, 1, 0 ]),
radius: new Float32Array([ 1 ])
});
Constructor Summary
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constructor(data: Object, params: BufferParameters) |
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Member Summary
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Method Summary
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Inherited Summary
| From class Buffer | ||
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Free buffer resources |
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getMesh() |
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setAttributes(data: Object) Sets buffer attributes |
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setParameters(params: BufferParameters): undefined Set buffer parameters |
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setVisibility(value: Boolean): undefined Set buffer visibility |
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_getMesh() |
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| From class MeshBuffer | ||
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Public Constructors
public constructor(data: Object, params: BufferParameters) source
Override:
GeometryBuffer#constructorParams:
| Name | Type | Attribute | Description |
| data | Object | buffer data |
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| data.position1 | Float32Array | from positions |
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| data.position2 | Float32Array | to positions |
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| data.color | Float32Array | from colors |
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| data.color2 | Float32Array | to colors |
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| data.radius | Float32Array | radii |
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| data.picking | Picker |
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picking ids |
| params | BufferParameters |
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parameters object |
