ConeGeometryBuffer
Extends:
Cone geometry buffer.
Example:
var coneGeometryBuffer = new ConeGeometryBuffer({
position1: new Float32Array([ 0, 0, 0 ]),
position2: new Float32Array([ 1, 1, 1 ]),
color: new Float32Array([ 1, 0, 0 ]),
color2: new Float32Array([ 0, 1, 0 ]),
radius: new Float32Array([ 1 ])
});
Constructor Summary
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constructor(data: Object, params: BufferParameters) |
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Method Summary
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Inherited Summary
From class Buffer | ||
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Free buffer resources |
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getMesh() |
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setAttributes(data: Object) Sets buffer attributes |
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setParameters(params: BufferParameters): undefined Set buffer parameters |
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setVisibility(value: Boolean): undefined Set buffer visibility |
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_getMesh() |
From class MeshBuffer | ||
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From class GeometryBuffer | ||
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Public Constructors
public constructor(data: Object, params: BufferParameters) source
Override:
GeometryBuffer#constructorParams:
Name | Type | Attribute | Description |
data | Object | buffer data |
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data.position1 | Float32Array | from positions |
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data.position2 | Float32Array | to positions |
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data.color | Float32Array | colors |
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data.radius | Float32Array | radii |
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data.picking | Picker |
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picking ids |
params | BufferParameters |
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parameters object |